Read end-to-end by a FundingAtlas editor against the official source.
Quick answer
A UK corporation tax credit for qualifying video games development costs, replacing Video Games Tax Relief. UK corporation tax credit for qualifying expenditure on the production of video games. Replaces Video Games Tax Relief for accounting periods starting on or after 1 January 2024. It is aimed at UK video games developers on culturally British qualifying titles. Eligibility typically requires UK video games development companies meeting the cultural test. Application: Claimed via the Company Tax
Funding amount
Varies
Region
United Kingdom
Stage
Any stage
Provider
HMRC
Advisor view
This is a UK creative-sector relief — value comes from disciplined production accounting and cultural certification, not from clever structuring. Get the BFI/certification track moving early.
Frequently asked questions
- Who is Video Games Expenditure Credit really for?
- It works best for organisations that already meet the eligibility test on paper and have the operational maturity to deliver — not for businesses hoping the application will force them to formalise.
- What are the most common reasons applications are rejected?
- Weak evidence, eligibility misses, and applications that read as business as usual rather than the specific intent of the scheme. Most rejections are avoidable with earlier preparation.
- Can early-stage startups apply?
- Sometimes — but the strongest applicants usually have at least minimum trading history, a defined plan and the team to deliver. If you are pre-revenue with no plan, expect to be too early.
- How competitive is it?
- Demand routinely outstrips supply for the high-profile UK programmes. Treat any competitive call as a serious bid that needs four to six weeks of preparation, not a weekend.
- What should I prepare before I apply?
- A short written summary of what you are doing and why it qualifies, your latest accounts or forecasts, and any partner or evidence the scheme expects. Get adviser sign-off before submission.
- What happens after a successful application?
- Expect monitoring, reporting and milestone evidence. Plan the reporting cadence and internal owner before the funding lands, not afterwards.
Who it's for
UK video games developers on culturally British qualifying titles.
Usually too early when
Advisor signal
You have no qualifying UK production company, no certification application planned, or you cannot evidence the cultural test and core expenditure thresholds.
Eligibility
UK video games development companies meeting the cultural test.
Evidence you'll need
BFI cultural test certificate, qualifying expenditure breakdown.
Application timeline
Claimed via the Company Tax Return.
Common reasons applications fail
No cultural test certificate, expenditure not qualifying.
What improves your odds
A production accountant who has filed similar claims, on-time interim certification, and a chart of accounts that separates core expenditure from non-qualifying spend.
Typical successful applicant
A UK production company with a defined project, BFI certification in progress, and finance teams that understand the cultural test and qualifying-cost rules.
Common misconceptions
It is not a grant — it is a corporation tax credit available only to the qualifying production company. Chain-of-title decides who can actually claim.
What happens next
Credit applied via Company Tax Return or paid as cash credit when loss-making.
What comes next
Submit certified accounts with the CT600, retain production records, and plan how the credit flows into your cash forecast.
Funding context
Sits alongside BFI funding, Arts Council support, broadcaster commissions and equity investment. The relief is one piece of a wider financing plan.
Related routes
Industries
Objectives
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